Last year, I ran "A Thousand Dead Babies," by Zzarchov Kowolski, for three different gaming groups. Although I mucked up the experiment by choosing three different systems to GM, it was nice seeing how each moved through the "village crawl" differently. Spoilers below, of course.
This is an excellent module you should run, if you have any need for a dark rural adventure with creepy villagers and witty writing that will make you chuckle as you prepare. Sixty hours of gaming for five bucks, plus the lonely fun. (I threw in a bit of Wicker Man, added a woods encounter table mimicking Kowolski's other modules, and created a few additional signposts about the most dangerous monsters.)
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Goat-Busters drink at the Cock & Ass |
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Before Breakfast Heroes get New Smithwold torched |
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