Saturday, July 19, 2025

Xyntillan Retrospective: The Numbers

There are spoilers for the dungeon below.

PCs
Total class Appearances (sometimes 2 in one session)


Druids (2) [36]
Paladins (2) [34] 

Barbarian [16]

Clerics (4) [15]

Acrobat [13]
Thieves (4) [14]
Magic-User [11] 

Fighters (3) [10]

Miner [8]

F/M-Us (2) [7]

Bard (2) [6.5]

Illusionist [2]


(No Assassins, F/Ts, Knights, Rangers, or Skirmishers attended.)


The highest level achieved, by class: 7 (Druid), 6 (Cleric–who then died, never having cast a 4th- or 5th-level spell), 5 (Barbarian, Acrobat, Paladin, Thief), 4 (Miner), 3 (M-U, Fighter), 2 (Bard), 1 (Illusionist, Fighter/M-U). The two highest-level achieving PCs were basically hasty mid-session replacement roll-ups. One of the 5th levels was a retainer whose patron was incapacitated. The only PC from the first session that survived the campaign ended up at level 2.


Thieves and Bards had a 50% mortality rate. Clerics had a 75% mortality rate. Acrobats, Illusionists, and F/M-Us had a 100% mortality rate, something about getting to the front line to use wands.


HIRELINGS

109 armed hirelings were employed by the Company. If my records are correct:

  • 72 were killed.

  • 1 was polymorphed, unpolymorphed, and then killed.

  • 2 were petrified.

  • 6 vanished without returning (1 later seen dead in a cell).

  • 1 vanished to return as a minor vampire.

  • 20 survived to retire, including 2 who vanished then returned.

  • 1 defected to the Glad Lads.

  • 6 were promoted to retainer (3 of whom died.)


Porter numbers are lost to history, though they began with Jacques (session 3, “The Value of a Good Porter”) and ended with Jensen (session 51, “The Holy Grails”), both deceased.




ENCOUNTERS

124 standard random encounters were rolled, just under 2½ per session, the peak being six, the least being zero. Dozens of room-based randoms and at least 7 in the Indoornesse also occurred, as did a few that I invented along the way.


55 official Malévols were encountered, if you don’t count the portraits and busts. Merton, A Silent Wail, Leopold, Meandering, and Agenor were never met.


28 Malévols were killed by the party (or their actions), four of them two or three times each. The party’s infraction points totalled 25+ at the end.


INFORMATION
Rumors learned, approximately: 167 (14 of them fully false).


Rooms left unexplored: 12 in the basement, 3 in the lake tower, 2 in the donjon, 15 on the upper floors, 13 on the main floor (counting 8 for Aristide’s lab complex), and 13 sites in the Indoornesse.


TREASURES
Five Malévol Heirlooms were recovered, plus the Grail.


I am not going to sum up how much loot was extracted from the Castle, but the first session’s (“Into the Darkness”) haul was 4 sp, a silver dagger, and some worthless mushrooms, while the last session recovered 61 10-sp gems, a Helm of Reading Languages and Magic (by the illiterate barbarian), the Black Book of Xyntillan, a Staff of Healing, and The Holy Grail.


WRITING

Total number of words in the prose recaps: a little under 110,000. (Longer than three of the Harry Potter novels or The Hobbit, but not so long as The Adventures of Huckleberry Finn.)


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